For this week, I finished the main sculpt of the Barista character and will be working on retopologizing her while creating a proxy for our rigging artists and animators to use for blocking.
I ended up keeping all of the details in ZBrush after looking for further reference for the apron, noting that the strings could overlap the edge at the top of the jeans to hide the fact the apron isn't actually attached. Especially if this is a background character, small details like this should be easy to work with.
References:
Resources:
For this project I used Sean Forsyth's cloth folds and Mypixielab's IMM bows to help work through the intricate shape of the tied threads.
Further Resources:
- Gio Brush for Soft Forms in ZBrush by Pablo Munoz Gomez
- Kirill Senzu's Clothing and Accessories Tutorial
- Sean Forsyth's Cloth Folds
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