Tuesday, September 16, 2025

Week 04 Modular Environmental Creation Part 3 - Unreal Nanite Environment With ZBrush



 Using Reference when Sculpting



Rendering Shots in Zbrush



Importing from Zbrush into Unreal (Nanite)



Adding Complexity To Our Sequencer Shots



Movie Render Queue Set Up


Perforce Proof



No comments:

Post a Comment

Week 50 - Industry Review Cleanup Part 3

 For this week I mainly worked on finalizing the renders for my player VFX post and creating several of the video features for it. I decided...