Thursday, October 23, 2025

Week 09 – Intro to Houdini Python

 

Final


Debug Log
Each option is repeated in the debug log for easy tracking


Prompting
Shape / Scale / Number of Objects in XYZ




Troubleshooting

A lot of my problems in this assignment came from both the UI/Command Shell input system and forming the input shapes into their array based on the XYZ inputs.

I ended up figuring out all of the query parts of the assignment utilizing the Command Shell prompting, however Houdini would crash every time I ran into an error. In total this project resulted in 26 crashes over the four days I worked on it. When I moved over to the hou.ui module it greatly reduced the crashes but broke some of the other key features -- such as spawning a tube -- I decided to cut my loses and use my debug code in the final submission, which just pasted the shape randomly between 5-100 units as to avoid stacking




Perforce


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